ENTRY #5: October 1st, 2020


ENTRY #4: September 1st, 2020


ENTRY #3: August 1st, 2020

Avoid vicariously living in other’s thoughts.

ENTRY #2: July 1st, 2020

Unlearning is a tough skill to master. In a game creator sense it is difficult to forget solidified structural thinking accrued over the years when desiring to make new designs. In a game player sense it is difficult to recreate and remember poor performance of the initial failed attempts as you encountered difficulty (i.e. Pinna Park’s behind the ferris wheel section in Super Mario Sunshine).

ENTRY #1: June 1st, 2020

Going from a touch pad to plugging in a computer mouse on my laptop for gaming purposes has made a world of difference in terms of speedy interaction with screen elements. The fatigue of dragging finger movement is gone. This also translates to making non-gaming applications far more efficient and pleasurable to operate in.

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